NAME: Bounty Hunter
'MECH TYPE: Marauder II
RANK: Unique   FRQ: LE
FACTION: Dragon's Fury
FIG#: 151
FIG COST:  326
PRIMARY DAMAGE: Ballistic
PRIMARY RANGE: 0/12 - 2 Targets
SECONDARY DAMAGE: Energy
SECONDARY RANGE: 0/12 - 2 Targets
FRONT ARC: 270
REAR ARC:  90
VENT: 2
TRANSPORT CAP:  0

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
PRIMARY DAMAGE 5 5 5 5 4 4
1ST DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SECONDARY DAMAGE 3 3 3 3 3 3
2ND DAMAGE ABILITY PULSE PULSE PULSE - - - - - - - - - - - -
SPEED 8 7 7 7 7 6
SPEED ABILITY EVADE EVADE EVADE EVADE - - - - - - - -
ATTACK 12 12 11 11 10 10
ATTACK ABILITY - - - - - - - - - - - - IMPROVED
TARGETING
IMPROVED
TARGETING
IMPROVED
TARGETING
DEFENSE 22 22 21 21 20 20
DEFENSE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
REPAIR        

  6 CLICKS 7 CLICKS 8 CLICKS 9 CLICKS 10 CLICKS 11 CLICKS
PRIMARY DAMAGE 4 4 4 3 3 3
1ST DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SECONDARY DAMAGE 2 2 2 2 2 2
2ND DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
SPEED 6 6 6 5 5 5
SPEED ABILITY - - - - - - - - - - - - - - - - - - - - - - - -
ATTACK 9 9 9 8 8 8
ATTACK ABILITY IMPROVED
TARGETING
IMPROVED
TARGETING
IMPROVED
TARGETING
- - - - - - - - - - - -
DEFENSE 19 19 18 18 17 17
DEFENSE ABILITY - - - - - - - - - - - - DECOY DECOY DECOY
REPAIR          

  12 CLICKS 13 CLICKS 14 CLICKS 15 CLICKS 16 CLICKS 17 CLICKS
PRIMARY DAMAGE 3 0 0 0 0 DEAD
1ST DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - DEAD
SECONDAY DAMAGE 2 0 0 0 0 DEAD
2ND DAMAGE ABILITY - - - - - - - - - - - - - - - - - - - - DEAD
SPEED 5 4 4 4 3 DEAD
SPEED ABILITY - - - - - - - - - - - - - - - - - - - - DEAD
ATTACK 7 7 7 6 6 DEAD
ATTACK ABILITY - - - - SALVAGE SALVAGE SALVAGE SALVAGE DEAD
DEFENSE 17 16 16 16 15 DEAD
DEFENSE ABILITY DECOY - - - - - - - - - - - - - - - - DEAD
REPAIR          

  START 1 CLICK 2 CLICKS 3 CLICKS 4 CLICKS 5 CLICKS
HEAT PRIMARY DAMAGE 0 0 0 0 0 SHUTDOWN
HEAT PRIM DAMAGE ABILITY STARTING
POSITION
- - - - - - - - - - - - AVOID
AMMUNITION
EXPLOSION
SHUTDOWN
HEAT SECONDARY DAMAGE 0 0 0 0 -1 SHUTDOWN
HEAT 2NDARY DAMAGE ABILITY STARTING
POSITION
- - - - - - - - - - - - AVOID
HEAT SINK
OVERLOAD
SHUTDOWN
HEAT SPEED 0 0 1 1 2 SHUTDOWN
HEAT SPEED ABILITY STARTING
POSITION
- - - - - - - - - - - - AVOID
SHUTDOWN
SHUTDOWN